MSc in Interactive Media Course Description

 

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Who can Apply?

Graduates of any discipline who have achieved at least a Second Class Grade II Honours degree, or those with an equivalent professional qualification, are eligible to apply, provided there is no significant overlap between their previous courses of study and the content of this course. Significant overlap may occur where candidates have pursued a Computer Science course with significant multimedia or digital media content. In these cases the selection committee will decide the eligibility of the candidate. Selection of candidates for the programme is based on academic achievement or on the outcome of an interview. Applicants applying under equivalence require approval from the Faculty of Science.

Validation

Course Regulations

A candidate who wishes to proceed to the MSc Degree in Interactive Media must:

    • Pursue a full-time postgraduate programme for at least one year (full-time) or two years (part-time) from the date of first registration for the programme.
    • Pass an examination on the programme.
    • Submit a significant digital media project.

A student who successfully achieves the pass standard in the examination may opt not to proceed to the digital media project and may opt instead to be awarded the Postgraduate Diploma in Science (Interactive Media).

 

Full details can be found in the UCC Calendar.

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Course Overview

The Masters Degree consists of 90 credits consisting of 12 taught modules for a total of 60 credits and a substantial project undertaken by the student for a total of 30 credits.

 

Full-time Option

Full-time students are required to take the following 6 core modules (30 credits)

    • CS6100, CS6101, CS6102, CS6103, CS6104, CS6105

Full-time students are required to take 6 of the following elective modules (30 credits). Not all elective modules may be offered in a particular year.

    • CS6110, CS6111, CS6112, CS6113, CS6114,
      CS6115, CS6116, CS6117, CS6118, CS6119, CS6120


Full-time students are required to take a project.

 

Part-time Option

Part-time students are required to take 3 of the core modules in each year (15 credits), for a total of 6 separate modules over the two years (30 credits)

Part-time students are required to take 3 of the elective modules in each year (15 credits), for a total of 6 separate modules over the two years (30 credits). Not all elective modules may be offered in a particular year.

    • CS6110, CS6111, CS6112, CS6113, CS6114,
      CS6115, CS6116, CS6117, CS6118, CS6119, CS6120

Part-time students are required to take a project in the second year.

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Module Overview

Core modules are delivered in the first teaching period (September - December) and elective modules are delivered in the second teaching period (January - March).

 

Core Modules

CS6100 Authoring (5 credits)
Develop expertise in multimedia authoring using industry-standard authoring environments.

CS6101 Digital Publishing and Hypermedia Systems (5 credits)
Create and publish professional quality websites using industry-standard tools.

CS6102 Graphics and Graphic Design (5 credits)
Elements of graphic design, creation and production.

CS6103 Audio and Sound Engineering (5 credits)
The techniques and industry-standard tools used in digital audio capture and processing.

CS6104 Digital Video Capture and Packaging (5 credits)
Digital video capture, processing and packaging.

CS6111 3D Graphics and Modelling (5 credits)
The fundamental concepts in the modeling of objects and apply these principles, techniques, and tools for creating 3D graphics.

 

Project

CS6200 Project (30 credits)
The student undertakes a substantial digital media project, approved by the Department of Computer Science, which builds the skills that have been introduced in the taught part of the programme.

 

Elective Modules

Please note that the elective modules offered may vary from year to year

CS6105 Future and Emerging Interaction Technologies (5 credits)
The potential for new interaction technologies and their creative uses.

CS6110 Animation (5 credits)
General and specific computer animation methods.

CS6111 3D Graphics and Modelling (5 credits)
The fundamental concepts in the modeling of objects and apply these principles, techniques, and tools for creating 3D graphics.

CS6112 Image Processing (5 credits)
The techniques and applications of image processing.

CS6113 Internet-based Applications (5 credits)
The techniques and tools used in internet-based digital media applications.

CS6114 Digital Video Compression and Delivery (5 credits)
The principles and practice of digital video compression and delivery.

CS6115 Human Computer Interaction (5 credits)
The wide range of user-interface devices and their effect on the human user.

CS6116 Mobile Multimedia (5 credits)
The principles, techniques and tools for mobile multimedia systems.

CS6117 Audio Processing (5 credits)
The principles and practice of digital audio compression and delivery.

CS6118 Speech Processing (5 credits)
The principles and applications of speech processing.

CS6119 Interactive Visualisation (5 credits)
Techniques used in the visualisation of data.

CS6120 Intelligent Media Systems (5 credits)
The design and implementation of intelligent software systems.